Art of Video Games - Hardcover
is on back order
“If Pac-Man had affected us as kids, we'd all be running around in dark rooms, munching pills and listening to repetitive electronic music.” - Marcus Brigstocke
- The Art of Video Games is the companion book to the exhibition of the same title conceived by the Smithsonian American Art Museum and curator Chris Melissinos.
- This book offers a revealing look into the history of the game industry, from the early days of Pac-Man and Space Invaders to the vastly more complicated contemporary epics such as BioShock and Uncharted.
- Melissinos examines eighty games, providing a behind-the-scenes look at their development and innovation, and commentary on the relevance of each in the history of video games.
- Over 100 composite images, created by Patrick O'Rourke, and drawn directly from the games themselves, illustrate the evolution of video games as an artistic medium, both technologically and creatively.
Published: March 2012
Size (cm): 28 x 28 x 2
Every purchase supports ACMI.